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I think that when they launched the amiibos, they didnt expect nowhere near this level of success.So in order to not spend too much money on what would be considered a risky move, they hoped that the lower functionality with multiple games(Smash, Mario Kart, and many more games) would sell the figures without having to spend too much money on a game involved only on amiibo.And it did work, even though people didnt buy exactly for that.But now that the amiibos are a ravaging success, having already sold 24+ million and still selling like crazy, its now a safe bet, and a potentially a system seller, to make a game that revolves around it, that i guess will be on NX.There is enough "installed base" and demand for such game to be feasible financially.Thats my take on it anyway

 

Edit:Oh, and it would be a struck of genius if this supposed amiibos game came to the NX free of charge, as a free downloadable game(alongside the bundle of another launch game).It would give an extra incentive to people who has amiibos to buy the NX, since they would gain an extra value for the console at no charge.Make it happen Nintendo!



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1