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LordTheNightKnight said:
Seems to be a similar trick to Okami. The cool art style was to get around the PS2's lack of texture compression. So this looks like a way to get around the lack of HD textures.

 It's too bad that game developers have to be 'forced' to do things artistically.

I do like the style, but the brutality in this game leaves me cold. I don't fully understand why I thought it was fine in No More Heroes, but here it seems to go too far.

 Ah well, they might tone things down a bit before release to appease the rating boards. We'll see how it looks when it hits the shelves.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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