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curl-6 said:
Scoobes said:

It's called getting old. Trust me, I speak from experience!

I'm still in my mid 20s. And it'd be awfully convenient if my "getting old" just happened to coincide precisely with the launch of a generation of consoles with no big changes in terms of hardware or game design philosophy. :P

Sounds about right. I had a patch in my mid-20s where games felt very samey and I just couldn't get excited by them in the same way used to. Now I just accept them for what they are and am able to get excited by them because I just don't have much time to play anymore. Every minute of gameplay is a gift now!

Also, game design philosphy has shifted in a very notable way to larger environments and more open games. Two of the biggest games from last year (MGS V and Witcher 3) were both titles that took relatively linear franchises and successfully moved them into open-world settings whilst most new franchises are advertising the scale of their environments and the freedom afforded to the player.

The upcoming games of this year look to push this even further with the likes of No Man's Sky and even the strictly linear gameplay of Uncharted getting much greater freedom.