Hynad said:
Textures are the only thing in the list of features that would take somewhat of an effort since the rest are features that are hardware based (not codded) . But in WW HD's case, those texturze were already at the ready, and they simply didn't downsample them, unlike what they had to do to make them fit the GC version. So, no. WW HD didn't require much effort. And it's development time is testament to that, |
WWHD = lighting/shader overhaul.
TPHD = No lighting/shader overhaul.
Whether the improvements are hardware based is irrelevant, fact is WWHD has far more technical improvement than TPHD.