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Miyamotoo said:
curl-6 said:

"WWHD's textures are basically the same"

Wrong.

http://www.eurogamer.net/articles/digitalfoundry-2015-wind-waker-hd-and-gamecube-remasters

"Textures are created from the game's original designs and displayed at a far higher resolution than was ever possible GameCube"

Also, a bunch of shitty photoshop filters are not an adequate representation of the difference between a DX7 era lighting system and a DX11/10 one.

 

You have WW head to head comparison I include, and definitely textures look almost same, while in TP case in head to head comparison you will see huge difference (especially in floor textures).

Also even with DX11/10 lighting system there will not be big difference same effect like on WW HD because art style that aged terrible.

Because of this Eurogamer article, I can't wait to see what they have to say about TP HD upgrade.

"far higher resolution than was ever possible GameCube"

The textures are not the same.

And I too look forward to Digital Foundry covering TPHD, if they do, but we don't need their analysis to see that it clearly hasn't recieved as big a technological overhaul as WWHD did.