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curl-6 said:
JustBeingReal said:
I think people who played the original on PS3 or 360 being annoyed at Bayonetta 2 not being a multiplat were pretty justified in feeling that way, especially when those platforms had the larger install base and those gamers had supported the original game.

The damage is kinda done now though, what would be more annoying to those people is if Bayonetta 3 was released as a multiplat for current gen, including NX, PS4 and XBox (maybe PC too), but Bayonetta 2 didn't get a mulitplat release, because people couldn't play all 3 games unless they owned a Wii U.

It makes sense for a multiplat to go exclusive, if the platform it's exclusive on is the most dominant system and it's where that game's audience is, but to just go exclusive to attempt to entice people onto a platform they had no interest in is just BS, it's an anti-consumer practice.

Where this logic falls apart is that sometimes a game needs to be exclusive to get funded at all.

Platinum have been pretty clear that Bayonetta 2 wouldn't even have gotten made if not for Nintendo.

 

That doesn't apply to Bayonetta, not when it sold over 2 million copies across PS3 and 360. That kind of logic doesn't fall apart in this instance, it's still very logical from a business perspective. Mosty likely Bayonetta going to Wii U was the result of Platinum and Sega's relationship with Nintendo and the fact that Nintendo had more than just Bayonetta 2 for PG to develop and Sega to distribute.

We also have W101 and for Star Fox to be developed, maybe Project Guard too or any other potential PG developed Wii U or future Nintendo console exclusives.

The comments made by PG, regarding B2 not existing without Nintendo assumes that no one else was willing to invest in the game, yet we see Sony and Microsoft, along with many publishers investing in potential loss leaders.

Nier: Automata is one example that comes to mind, but that game as a franchise sold more on PS3, so it would make sense for it to be a Playstation exclusive, since the last game sold more on Playstation.

Bayonetta isn't a niche franchise, in fact it's sold less since it became a Wii U exclusive, which makes little sense, unless you consider more than just one franchise and Platinum Games or their partners thinking about more than just one game to make their money.

 

IMO Bayonetta 2 being exclusive is because of PG's relationship with Nintendo or more likely a business arrangement.

When you look at the fact that Nintendo have had 6 PG exclusives developed by the studio, next to only one for each rival platform it seems pretty clear that PG statement of B2 not getting made without Nintendo is pretty falacious. They're thinking of the wider picture and they sold Bayonetta 2 as a part of a bigger business deal.

I wouldn't be shocked if that continues to be the case.