The Dreamcast actually sold pretty well for the short time it was on the market (at least here in NA), but SEGA's blunders during the end of the 4th / beginning of the 5th gen are what doomed the Dreamcast from the beginning. The Dreamcast is what the Saturn should have been, but instead the Saturn was a complicated mess of hardware that was rushed to market to quickly counter Sony's launch of the PlayStation.
In retrospect, SEGA should've ditched the 32X altogether, and they should've delayed the Saturn about a year or so to beef up the hardware to make its 3D capabilities more on par with the PS1 / N64, and to give both themselves and 3rd parties more time to develop quality software for launch instead of just a couple of arcade ports and a handful of mediocre titles.
This would've allowed SEGA to at least be more successful during the 5th gen and not have to pull the plug early on the Saturn while rushing the development cycle on their next gen console, which would've put the Dreamcast more on par with the PS2 / GC / Xbox in terms of hardware capabilities and release date.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







