AEGRO said:
Because the Vita is constantly receiving games year round despite what some people says. This are the confirmed releases for January 2016: - Volume (PS Vita – PSN, cross-buy) – January 5 (NA), January 6 (EU) - Star Wars Pinball ‘The Force Awakens Pack’ (PS4, PS3, PS Vita – PSN) – January 12 (NA & EU) - A Boy and His Blob (PS4, PS Vita – PSN, cross-buy) – January 19 (NA & EU) - Atelier Escha & Logy Plus: Alchemists of the Dusk Sky (PS Vita – Retail & PSN in NA; PSN in EU) – January 19 (NA), January 20 (EU) - Baseball Riot (PS4, PS Vita – PSN) – January 19 (NA), January 20 (EU) - Civilization Revolution 2 Plus (PS Vita – PSN) – January 26 (NA & EU) - LEGO Marvel’s Avengers (PS4, PS3, PS Vita – Retail & PSN) – January 26 (NA), January 29 (EU) - Saturday Morning RPG (PS4, PS Vita – PSN, cross-buy) – January 26 (NA) - The Legend of Heroes: Trails of Cold Steel (PS3, PS Vita – Retail & PSN) – January 29 (EU)
Its direct competitor (3DS) just have one game on the pipeline for this month: - Mario & Luigi: Paper Jam (01/22/16)
The Vita is one of the most overlooked devices in the history of videogames, it is a shame really. |
even more impressive is that the HW sales are so small that to justify this manny releases they either buy a lot of HW and are very hardcore or the games break even with small sales, both are incredible... perhaps sony will launch a sucessor.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







