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Nem said:
Darc Requiem said:
Nem said:
Wright said:
Nem said:

They just wanted their own personalised ending,

 

To be fair here, that's what Bioware promised over and over again.

 

We get more sequals instead. I'm ok with the that.

Instead of what Dragon Age does to deal with it: Kill every past hero or major character so they are not a problem.

 

That's not true. My Warden, Hawke, and Inquistior are alive. Can you make choices to cause that not to be the case? Sure, but I didn't and they are still around. 

 

Well... they are if you sacrifice other important characters instead. So, someone will die cause Bioware doesnt want too much work. You get the sweet decision of picking wich one.

 

You don't have to sacrifice any important characters to save your Warden or Inquisitor. You may have to sacrifice an important character for your Hawke depending on the choices you've made previously. The DA does a lot of work. I know DA isn't as well received as ME on the whole but from a narrative standpoint the DA is leagues above the ME team. Which is strange because ME was conceived as a trilogy unlike DA.

The Dragon Age team and the Mass Effect team are separate. Yes they are under the Bioware banner but they aren't the same developers. For all the flaws of the Dragon Age franchise, unlike Mass Effect, the Dragon Age team has an overall narrative plan, pays attention to lore, and forces the player to make real choices. Consistency in the writing of characters in Dragon Age is something that sorely missing in Mass Effect. There are a lot of OOC moments in ME3.