pokoko said:
The D-pad wasn't a gimmick, it was an innovation. They didn't even want to use it at first, they wanted a traditional joystick, but found the D-pad to be a superior option. R.O.B. was a gimmick but it was barely a factor (thought I do remember wondering "WHERE THE HELL IS MY ROBOT" when I got my NES). The light-gun was also a gimmick, and more of a factor, but it became less of a factor as time went on. The big difference is that the NES did not depend on a gimmick the way the Wii U and Wii depended on gimmicks. |
The only difference between gimmicks and innovations is that innovations are kept on the product and become a fundamental part of it. Gimmicks can go and few people will really miss them. Only time will tell what becomes innovation and what is labeled as a fad.










