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I played all three and liked all three, but there were a few issues. The first one had a heavier emphasis on RPG elements, as one would expect from Bioware, but the side quests were shit, as in real, proper shit, and the shooting mechanics were atrocious and clunky. Loading times were another huge issue, this didn't even go away with better hardware (on the PC version that I played).
It had the makings of a fantastic RPG, with its setting and characters, the story was never as hugely amazing as most people claimed though, to me, as a person who reads a lot of fantasy and sci-fi, it was a fairly standard run-of-the mill sci-fi plot without anything special.

The second game came out, the shooting mechanics were greatly improved, but the RPG mechanics were largely removed in favor of action and a lot more gunplay, the combat was also way too easy at times. Personally, I was agitated that Bioware moved more and more away from RPG and more and more into 3rd person shooter territory, like all those 3rd person cover based shooters that plagued the 7th gen.
There was very little to set the gameplay apart in the end, ME3 took it even further and it was now more or less an action game with some smaller RPG elements, the dialogue system also seemed to move backwards somehow and was at times really arbitrary and clunky.

The ME series is good, otherwise I'd never have played them all, but there is so much untapped potential there with the setting and characters. The first one was a RPG but not a good shooter, the two others were decent shooters but not good RPG's.
And that's why I take issue with the series, not the games in and on themselves; but rather the promise of what they would be that was never fulfilled and the amount of insane one-dimensional praise they got in spite of these huge, glaring issues.