Boskabo said:
So basically you're saying the things that affected Halo's decline aren't necessarily there? I mean for the informed consumers, it's obvious that this is a different studio with different people taking over the Gears franchise. So there is reason for scepsis. Conversely the broader audience is not aware of 4's developers after the triology was done by Epic, but that then also means most if not all are unaware that the worse received Judgement prequel was done by a diffirent studio alltogether and could even initiate a series decline just like Halo 4 did for Guardians. There are quite a few parallels here beyond trivialities. Generally it is hard to measure the eventual numbers and impact of 4 in this context. Do you correct for a decline of the Halo 4 to 5 order? Is 3 or Judgement the benchmark of the series' health? Do you cut them slack for their first stab at the series? Etc. |
Something I did notice is that the game plays somewhat harder than the previous installments. It feels more sluggish and packed, and nowhere near as fluid. Features that were added clutter the game and boost the difficulty in favor of using gameplay mechanics (assist) to decrease them.
I won't blame 343, since they could've just kept everything like the trilogy, but I blame them trying to act "creative" by cluttering the game with features. I also noticed shields deplete somewhat faster and it's easier to die in MP. As someone who was good enough to frag a Japanese celebrity once (since she played a few times and I think she was who I think she was once) I feel that while everything as a whole has shown noticeable improvement, it plays differently. In other words, Halo 343 feels like a different game than Halo Bungie. It's not worse, but I feel it's audience will change and it has to rack up a new audience. If my predictions of this game performing like Halo 2 are not off, then H6 will sell far more and perhaps climb back to 3M sales again, or at least 2.8M retail launch and the rest digital.
If not, then blame fatigue. Arc fatigue happens when you try to take a story and draw it out. It happened to Persona and Halo is not unlike it.
In other words, it's a good game, but the series is back to square one. It will take a while before fresh blood takes over Halo.