There is no universal barrier that would be considered "Good Sales" that would cover most games; as an example 1 Million units sold would (probably) be considered very successful for Boom Blox, and the same sales would make Grand Theft Auto 4 one of the biggest flops of all time. I do think that the following schedule is (probably) a pretty good starting point though:
| DS | Wii/PS2/PSP | Xbox 360/PS3 | |
| Low Budget | 60,000 to 125,000 | 125,000 to 250,000 | 250,000 to 500,000 |
| Average | 125,000 to 250,000 | 250,000 to 500,000 | 500,000 to 1,000,000 |
| Big Budget | 250,000 to 500,000 | 500,000 to 1,000,000 | 1,000,000 to 2,000,000 |







