| bdbdbd said:
There were two problems with Wii U, still is, and everyone really can see it: the obvious lack of interesting games and the price of the hardware. Things might have been different if there had been the Premium with the gamepad for 349, and Basic without the gamepad for 199. Both coming with a game. Mario Kart Wii did benefit from the large installbase, but it likely sold millions of consoles. The problem is, that just by looking all the games as single games, we end up in conclusion that all the games sold what they did because of the installbase. The first party IP's are well enough, as long as they're the right type and do not feel rushed. There's no "Wii U Sports" on Wii U, no Metroid, 3D Mario or Zelda for the core Nintendo fan. There's recycled 2D Mario and Wii Fit U, with a 3D Mario spinoff - and that's pretty much all there was before Mario Kart 8 was released. |
You can't really have it both ways. I kept reading how Ninty (wiiu) has the best exclusives. Even Ninty used Metacritic to prove just how good their exclusives were. The reviewers didn't think it was a simple 3d Mario spinoff, but a great game, hence the scores. Same with the 2d mario. And then you have not only a Mario Kart that is great, but also Smash, and a so-called "genre defining game", i.e. Splatoon.
If Sony managed to sell ps3 for 599 and MS after the fiasco with the xb1 reveal, their console for 499 with a Kinect that "no one" asked for, I don't see how the price was really an issue with wiiu. Wiiu has just as many exclusives as Sony and MS (if not more). The masses obviously don't care enough for NInty IPs.








