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Soundwave said:

 

I don't think system specific exclusives are feasible any longer for Nintendo. 

The portable is not some cute little kid brother, it's a full fledged console, I think people are going to have to understand that. Nintendo cannot make specific games for both without suffering massive delays. 

Even look at Sony, they just *now* are starting to rev up PS4 releases in-house and they have no Vita to support. If they had to support the Vita simulatenously there's no chance they could adequetly supply software for both. 

Having two platforms was feasible back when portable games had this scope:

 

But the next Nintendo portable will likely be able to run games like this:

And this:

And you want PS4 graphics level exclusives for the console too? Gooooooooooood luck. 

Segregated libraries aren't even a good thing really. If I have a hit game like Splatoon or the Zelda game above that I've spent a ton of money making, I want it available to ALL my consumers, not 20% of them. That's not good business. 

Are you seriously comparing sony first party devs with nintendo's? Look at the games nintendo made in the past years.

The next handheld won't have that level of graphical fidelity (although it will still surpass ps360).

I don't want ps4 level graphics exclusives in the next home console, I know it will be confortably above ps4 graphics at better framerates and possibly 1440p on 4k tvs. Making better looking games doesn't cost more, it's just what comes naturally with better hardware.