Soundwave said:
Thunderbird77 said:
Soundwave said: I think there is one silly notion that has to kind end and I suspect the NX will "kill it". The notion is that portable/handheld is the "kid brother". The modern Nintendo portable IS basically a console. It can now run basically all the main Nintendo IP and the graphics are getting good enough that it can tangiably be the main Nintendo platform. That's basically what I think will happen with the NX, the portable will become effectively the lead platform even from a development POV ... meaning it will have ALL the main Nintendo games, not just "spin-off/side" versions any longer. Nintendo can't support basically two consoles simultaneously, that's basically what would be the issue and why the NX has to unify its library. The day where the handheld was just this cute little device that was trying its damndest to run a 2D Mario game are long over. Today they are basically full fledged and require as much resources as a Nintendo console would. Especially once you get past GameCube level graphics and start to get into PS3/360 type visuals and the scope afforded by such large processing power, your development costs increase big time. Even in the Wii/DS area, Nintendo was really able to support two because they Wii still had relatively low end graphics and DS even moreso (N64/Playstation 1 range 3D). And even then we saw towards the end of the Wii's lifecycle they were unable to support the Wii any longer as they were really making 3DS games behind the scenes. And this gen, trying to support both the Wii U and 3DS has been a total and complete disaster.
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You have a very weird definition for disaster.
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I mean in terms of software support they have not been able to support both at the same time. Poor Iwata apologized for a lack of 3DS and/or Wii U games like what? 20 times this generation?
This is not even really a slight to Nintendo. You can't support two consoles at one time. Sony or MS wouldn't be able to do it either. And yes, I said two consoles.
Nintendo portables are for all intents and purposes consoles now too, this is not the 90s anymore when you could throw out maybe 6-7 handheld games a year made by teams of 10 people (half of which were downports of SNES games). The modern Nintendo portable requires as many games and as many of the main Nintendo IP as the home console does nowadays and those games are not easy to make, and it will get even worse with the natural jump in processing power the next Nintendo portable will have.
That's why unifying isn't a "maybe" IMO ... it has to happen, or Nintendo is going to have to abandon consoles period (given the choice they can't abandon the portable line as it outsells the console line by large margins even to this day).
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There were less games than usual but not much, something understandable due to their inexperience with HD. Same architeture on both systems and the experience they got this gen will ensure the same situation doesn't repeat itself.