When it comes to VR in gaming, I doubt cheap knock-off headsets will cath on, so they won't get the chance to ruin anything. They might lengthen the time it takes before it achieves success with the mainstream. Obviously, something that is in the middle would be optimal, accessible price but still a good experience. Maybe the tech isn't mature enough to achieve that just yet, but it isn't needed, because VR isn't "meant" (by manufacturers) to go mainstream just yet.








