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Soundwave said:
zorg1000 said:

 

Nobody has to sit and play for hours on end, I refuse to believe that the market of millions upon millions of people who enjoyed sitting down and playing light hearted, simple games together as a family or group of friends just vanished.

 

They didn't vanish. As a matter of fact they probably play more today than ever before, because of a very convienant, free option they have today. 

The problem that you have with this is it's not Nintendo playing white knight rescuing these people. They don't need rescuing, Apple and Google already beat Nintendo to the punch. 

Nintendo honestly blew it with this audience. They haven't a true new mass-market break out casual hit game since when? Wii Fit in 2008? This is eight years ago now. Wii Music was a dud and so was Nintendo Land, neither or these became big hits, and Wii Fit and Sports basically fizzled out by the time the Wii U rolled around. 

Some of these kids playing smartphone games today weren't even born when Wii Fit came out. Nintendo has done dick all since then, several huge casual/family gaming phenomenons have been birthed since then -- Angry Birds, Clash of Clans, Words With Friends, Plants VS. Zombies, Candy Crush, etc. etc. it's just none of these are made by Nintendo. Also do you notice something here? All/most of the smartphone blockbusters ARE light-hearted, fun, often times cartoony games. The smartphone market is dominated by cartoony/friendly looking games, not realistic graphic type hits. 

There's been more new original IP of the casual/friendly nature birthed in the last 5 years than maybe in any point in gaming history. I take it the rub then really is the sour grapes that it's not Nintendo the one that's doing it. But that doesn't make any difference to the 40 year old soccer mom who's having a blast with Candy Crush. 

 

Playing a game on ur phone, by yourself, when out of the house is not at all the same thing that I said, which was playing together in a group setting. Two absolutely different types of experiences and ever since the decline of Wii no company at all has tried to push this type of play style in a meaningful way.

Ur just speaking with extreme hyperbole, nobody has said anything about rescuing people from mobile. The point is that there are entire demographics and play styles that don't get supported on consoles, it doesn't specifically have to be Nintendo that decides to try capturing this audience but since nobody else is even making an attempt that leaves a potential opening for Nintendo to act on.



When the herd loses its way, the shepard must kill the bull that leads them astray.