Pavolink said:
"Using a tracking system, the hypothetical device determines the position of the player or where the player is looking, and determines the player's viewpoint. This would produce a parallax effect, where images in the foreground move faster and further than images in the background. This creates a sense of depth. A similar system is in place on iOS devices, where the background shifts at a different rate than the foreground elements when the device is moved."
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I was going to bring this up but someone beat me to it 
This plus the SCD with cloud abilities like u mentioned, the free form display controller/handheld, scrollable shoulders. Nintendo has some crazy stuff up their sleeves.
When the herd loses its way, the shepard must kill the bull that leads them astray.








