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Nem said:
Soundwave said:
 

 

Even logistically though even if we grant you your own time line, it still doesn't make sense. Lets say portable NX in late 2016, and console NX or whatever in 2017 ... game development for these platforms would still have to be well underway right now, and it can't be just half-assed "secondary" support either, Nintendo needs to prioritize the new platforms with their higher end projects otherwise those systems will not sell well out of the gate and their business is fucked for the next 5 years. 

If we assume a 24 month average dev cycle for most Nintendo games ... there simply isn't room for very much Wii U support in this equation. 

Not only do their next-gen handheld projects need to be in development (like deeeep into development)*right now*, their next-gen 2017 console projects also need to be starting development right now. 

Do you think Nintendo can supply software for 3 different systems simulatenously with the lowest end system having maybe Vita-XBox 360 graphics? 

Like I'm just doing the math here and it just doesn't equal out. They ditched the Wii U a while ago IMO, it's no great mystery why they haven't had anything new to show on the Wii U. Also why can they show Twlight Princess HD and Pokken Tournament but not all these other amazing 1st party exclusive Wii U projects? Like what does Iwata's passing have to do with that? They're so grief striken that they can only cut trailers for farmed out games?

 

And where did i say development wasnt under way? What i say is that your time table on a next-gen home console releasing later this year is foolhardy at best.

Wii U support will keep going this year and will most likely slowly die out in the next. Is this a surprise? Thats what is normal to happen. Also, stop assuming Nintendo is a powerhouse that can develop multiple HD titles in the same year without external help, because they arent. They are big, but they don't make miracles. 8 games at best with external help. 4 already announced for the Wii U, one other rumored. The writing is in the walls. Just remember how it was back on the Wii to Wii U transition. They don't grow games and development teams in trees.

If the main Nintendo teams are working on NX projects, and they would have to be to ensure a good launch + good first 18 months on the market (which is crucial) they can't be working on Wii U projects. 

To me it's really that simple. The moment NX projects start rolling at the major Nintendo dev teams, is the moment the Wii U effectively becomes a second class citizen in the Nintendo-sphere. It got its Mario Kart, Smash, Mario 3D World, Bayonetta, and Splatoon, time to be happy with that and accept that the rest of the cycle will be lower-tier farmed out spin-offs/side projects.