Conina said:
Not even that. Bioshock is was probably the most demanding game on iOS. Even on an iPhone 6 or 6s it couldn't compete with the 360-version: We'll probably never know how it runs on an iPhone 6S (because it is incompatible to iOS9). Does anyone of you know another Android or iOS game which could be on 360/PS3 level? I would gladly try it out. The Android version of Half-Life 2 is unfortunately Nvidia exclusive. :( The most impressive Benchmark demos on mobile devices so far are Car Chase (GFX Bench, Open GL ES 3.1) and Sling Shot (3DMark, OpenGL ES 3.0) that are on 360/PS3 level. Here is a short video of Car Chase on my Xperia Z5 compact... whooping 13 fps in 720p, 6 fps in 1080p: The fastest Android devices under 7'' reach ~10 fps in 1080p, that would be ~20 fps in 720p, not enough for smooth gameplay on 360/PS3 fidelity. (iOS devices can't handle the car chase demo yet):
I would more expect the NX-handheld to handle games in the graphic quality of the T-Rex demo (GFX Bench, Open GL ES 2.0), which would already be a quantum leap from the 3DS graphics:
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Ya handheld will probably be somewhere between Vita & 360 which would probably allow it to handle 360-Wii U level visuals on a small screen with a lower resolution similar to how 3DS is able to handle PS2-Wii level visuals. Since 3DS/N3DS can handle ports of some of the most impressive PS2/Wii games like Metal Gear Solid 3, Dragon Quest VIII, Monster Hunter Tri, Xenoblade Chronicles, than I think it would be realistic for NX handheld to be able to handle the majority of 360/Wii U games.
When the herd loses its way, the shepard must kill the bull that leads them astray.








