By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hershel_layton said:

The 3DS is a disappointment when it comes to specs. 240p screen, mediocre battery life, ridiculously low RAM amount, and so on.

It is now 2016, and I think the wide range of options for a handheld device is very beneficial for Nintendo...that is, if they pay attention.

Now, without a do, here are the specs I think Nintendo's next handheld should be.

 

1) a 720/1080p screen(and a lower resolution screen for the bottom[if they make the handheld like the 3DS])

2) No less than 1 GB of ram. 2 or 3 is recommended

3) A processor along the lines of Qualcomm's Snapdragon 400/600 series(slightly less wouldn't hurt).

4) No 3D. The gimmick isn't needed. Even the "improved stable 3D'' is still flawed. Besides, 3D isn't that much of an attraction point for people nowadays.

5) Improved OS. The 3DS(and Wii U) really need a better OS for their future replacements. Getting a friendcode and needing the other person to add you is extremely frustrating. An ID and message board would be much better( and if people care so much, they can put restrictions for the kiddies).

6) Reasonable price tag- Nintendo screwed up when they made the 3DS $250 in the beginning. If they're making a regular sized handheld and a larger version, they should make the prices at the most 200. 

 

 

Now, some of you may think the specs I am recommending will make the NX handheld too much. However, many gadgets nowadays can easily have said specs(and better) for a low price. Demanding top-tier specs is out of the question. However, after seeing many budget tablets and phones be much more powerful than the 3DS and only cost along the lines of $50-200 is ridiculous. 

 

Hopefully Nintendo doesn't stick with weak hardware.

I disagree with your design philosophy.  What makes handhelds, specifically Nintendo handhelds, successful is that they are cheap.  You could say the same about consoles, but to a lesser extent than handhelds.

 

1.  Way too high.  Even with their handheld screens getting larger, that kind of resolution is not necessary.  It would look nice, but come at the cost of 1. more powerful components to run the system at that resolution 2. a more expensive screen and 3. lower battery life due to #1.  They could include a larger battery, but this just further increases the costs on top of what #1  and #2 already have.  Low resolutions are the way to go with handhelds.

 

2. This I agree with.  We saw with the 3DS how it was limited by the amount of RAM (with games such as Smash and Monster Hunter 4 having to disable the web browser and Miiverse to play the game), and unlike with having a more powerful CPU, having more RAM does not consume more power and lead to decreases in battery life.

 

3. I don't know exactly how powerful those CPUs are, but just keep in mind what I mentioned earlier, how adding a more powerful CPU not only increases costs due to the CPU itself, but by the additional power it requires. 

 

4. This I agree with you on 100%.  It increases the costs, requires more resources (which therefore increases costs again) and consumes battery for both the aforementioned reasons.  

 

5.  Of course.

 

6.  Absolutely.  Just realize you can't have this if you want an HD screen (or two of them for that matter) and a powerful CPU.  It's one or the other, and I think the reasonable price tag is by far the better option for Nintendo and its customers.





NNID: garretslarrity

Steam: garretslarrity