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Retro Studio earned worldwide recognition for their reboot of the Metroid serie on gamecube and then Wii. After that , they released the great DKCR on Wii, relaunching anoter old Nintendo serie.

On Wii U thought their output has decreased to only one game, a straight sequel to DKCR, a 2D platformers. One 2D platformer as the only game of a generation of console is rather weak. I have seen a lot of people praising DKTF and it's probably a great game seeing how good was DKCR. But I did not buy it, not feeling the need to play more 2D DK right after DKCR... I don't know if they have scaled down their staff...

Monolith on the other hand, after trying a new genre with Disaster on Wii, went back to what they know the best : RPG. Xenoblade was an amazing game, easily one of the best of the Wii, with great strory, great fight system,a nd a great world to explore.

I am now playing Xenoblade X and I am just amazed by the scope of this game, by all this beautiful and huge landscape. All the works put in there is astonishing really. It seems you could fit 5 DK games inside for all the work they did.

So here is my question, do you think now that Monolith is now the best Nintendo studio (not counting the internal teams like EAD) and has taken the spot of Retro Studio?