Conina said:
Crossgen-development and multiplatform-development are no rocket science! A game doesn't have to be completely finished before the additional work of a second supported system can start. Many assets can be used for both versions, many other tasks can run parallel. Nintendo has begun distributing NX dev kits to third party developers last October, important third party publishers and selected partners will have got basic informations (specs, supported programming code,...) long before that devkit-distribution... so the preparations can be started earlier. And Nintendo's internal studios will have got both devkits and information earlier than the third parties. So even if "a port takes a year of development" (this is not set in stone): should the NX console launch this holiday season, they all have that year. |
The thing with twilight princess was it was finished for the GC and was later ported to the Wii.
Cross-platform development isnt rocket since but has to be planned since the outset to take into account the specs of the platforms when designing the assets. Think that they have to port the engine to this supposed NX home console and then make sure everything is working, bugs and all assuming the NX will use different architecture. This is a load of work. Its amazing to me you think this is all very trivial. The development kits wouldnt even be available in until the last couple of months. Yet, you propose porting the engine and the game in 1 year, when the main game isnt even finished yet! This is all extremely forced dude.







