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justinian said:
For a Nintendo IP.. maybe not that important because an IP can be successful on a fairly small install base. Success is however relevant.

From a business perspective the install base in very important, it's the difference between making relative peanuts (Wii U) vs printing money (Wii).

While I see your point and to a degree you do make some sense, ALL businesses involved in mass market production will prioritise the install base because that is where the real money is.

 

Yep obviously any hardware manufacturer wants to have the biggest possible install base but my argument was mostly against people who think Nintendo would be better off going 3rd party as Nintendo would no longer make money from hardware & accessories, they would no longer receive royalties from 3rd parties and they would have to pay royalties to put their games on other companies hardware so their games would need to sell a lot more than they do on Nintendo hardware and as we have seen, most Nintendo IP don't grow proportionally to the size of the install base so I don't see many games having very significant growth by being playable on competitors devices.



When the herd loses its way, the shepard must kill the bull that leads them astray.