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Ultrashroomz said:

I'd say it's most important on Nintendo consoles on the Wii U.

Some games on the system had sold way more than others, and had there been a much bigger install base, the slaes of these games would've been affected greatly.

 


Yes, I know Wii U is not big enough of an install base, hence why I said a game can't sell 15 million on a 10 million install base. My point is that games I outlined along with other Nintendo IP have seen little to no notable growth on bigger install bases.

Metroid II, Super Metroid, Metroid Fusion, Metroid Prime 2, Metroid Prime 3, Metroid: Other M all sold roughly 1.5 million give or take.

Kirby's Adventure, Dream Land 2, Kirby 64, Nightmare in Dreamland, The Amazing Mirror, Squeak Squad, Super Star Ultra, Epic Yarn, Return to Dreamland, Triple Deluxe all sold roughly 2 million give or take.

Pokémon Ruby & Sapphire, Diamond & Pearl, Black & White, X & Y, all have or will have sold between 15-18 million. FireRed & LeafGreen, HeartGold & SoulSilver, OmegaRuby & AlphaSapphire have all sold 10-12 million.

Mario 64, Mario Galaxy, Mario 64 DS, Mario 3D Land have or will have all sold roughly 12 million.



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