LordTheNightKnight said:
You're insisting on the game being specific to a genre, not anyone else. That means you have the burden of proof, not anyone else. I'm just challenging your claim. And engines are assumed to be non specific to a genre unless stated otherwise, so you really have to give us proof of your claim. |
We have proof that the engine can do one kind of game and that game is Valkyria Chronicles. If you want to say the engine can do more kinds of games than that, you need to prove it. ^_^
Engines have always (since the NES era) been assumed to be specific to a game/genre until shown otherwise. Traditionally all game engines have been specific to their series. The idea of multi-use engines is actually a fairly new one AFAIK that has only really come into the fore in the last generation.







