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DonFerrari said:
AsGryffynn said:
DonFerrari said:
tabbi said:

as i said i just used some easy to calculte number to show the pattern
but it does nott matter, if the dd attachrate for one region is some % higher or lower. it does not chance the math. just the numbers. same goes for the % installbase by each region.

you could use whatever numbers you want as your own reasonable estimates and the % overall digital attrachte will not change by more than 2 or 3%
but this is only good for digital attachrates. digital tie ratios or overall digital sales are a different story. we would need more data we don't have to make any educated guess.

p.s this has nothing to do with a possible halo 5 digital attachrate. i don't know that number. no1 knows that number excpet microsoft

So you are just throwing numbers on the wind that end up putting attach ratio bigger for X1? ok. So it's just useless.

AsGryffynn said:
DonFerrari said:
AsGryffynn said:

Have you forgotten what we saw the last page? The link I provided said digital attach rates are up, not that physical sales are down. When you use both links, it paints the console and average picture. Both can allow us to infer the estimated attach rates of both.

You are still confusing a bigger number of people buying digital at least once with how much they buy against retail versions. The study doesn't come close to solving it.

No. Reconcile both. It paints a rough picture of who's more likely to buy a digital version of a game. It is not a fact, but it's the closest we can obtain until we have hard numbers for at least one digital XONE game (we have for UK Ori, but that's the UK, where they were at around 100,000 a few weeks after release).

My digital H5 estimates are at around 33 to 38 percent...

Ok, I can live with it being just guesswork and you assuming it is. Just strange that it would jump from average 10 and highest being on 20% to 38%, but ok.

Hence why I provided low to high end estimates. I am sure it wasn't the huge over the top numbers some of us seem to believe, but I am sure 20 percent was too low for a launch title everyone and their mother was trying to obtain before the release date. Not to mention it aligns rather well with my Ori estimates...

http://steamspy.com/app/261570

It is inconceivable it sold better on PC, since the game has more outputs on the XONE and all Xbox One and PC games sell better on the former. In other words, right now, it is over 450,000+ and odds are, past the million mark now. At 33 percent, digital sales hover around 600,000 downloads and if my Ori estimates were right back then (roughly the current PC estimates), then it fits with the MS claim that H5 was their best selling digital game...

Your low end is bigger than everything else we have seem by 70% ... and how Ori that is a digital game basically have to do with this?

Anyway way the only reason I see people trying to put very high digital attach ratios to this title is to make it seem bigger sales numbers and look like the game didn't underperformed. But seeing how much it dropped in NPD, no matter how much we push exceptional digital sales the franchise have sold a lot less than what was predicted in OP.

33 percent is higher than what you have, unless you're sticking with the 20 percent average, I don't see how...

As for the digital sales of Ori, it has a lot... Halo 5 outsold the digital only IP in XBL. Since Xbox One numbers are higher for the XONE than they are for PC, this shows that Ori and the Blind Forest sold at least 450,000+ downloads in XBL and Halo 5 outdid that.

As for it underperforming... beneath anyone's expectations? Yes. Beneath the average? No. Shall I remind you that Halo 4 had an audience nearly 6 times the size and it relied on that to sell the same number as three, Reach and ODST?

If someone's to blame, it's 343. I myself separated them from Bungie. They are new guys and are not used to dealing with Halo, so I expect a rebound soon. If there's none, then the series died and it's ossified. Time for a reboot...

Chris Hu said:
CosmicSex said:
Going into this I remember predicting 5 million and saying that I thought I was being optimistic. Halo 5 didn't sell well when you look at past titles. This kinda reminds me of how Forza just collapsed. I think its time for them to establish some new franchises. I fear that Gears 4 will be down too.

 

Also all Forza games on the X1 have way higher attachment rates then any of the Forza games on the 360 by that standard its actually a more popular fanchise then it ever was on the 360.  Plus it sold a whole lot more digitally since on the 360 only the two Horizon games and the F&F arcade game are available digitally.

Not sure of that, but after rereading weekly sales, it seems Forza 6 performed more or less the same as Driveclub, and that was a flop for distinctly unrelated reasons (horrible reviews and scores) rather than sales.