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LordTheNightKnight said:
Words Of Wisdom said:
LordTheNightKnight said:
The point is about the engine, not about game genres. Unless CANVAS was made just for certain genres, it's likely a flexible engine. Then again, that also applies to systems.


The point is that I don't see much diversity or flexibility across genres coming from an engine built with a SRPG in mind. YMMV.


But do you have proof it was? Being the first game only proves it's the first game made using it.


Do you have proof that the engine can easily do other genres or even just games different from Valkyria Chronicles?