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JRPGfan said:
I would make sure the console is designed with simple components, that will become cheaper over time.
I would drop the gamepad (so far havnt seen a good reason to keep it), and it jacks up the price of the console too much. I would go back to the Wii mote motion sensor design, and consider VR headsets in the future for it, if the console sells well enough.

Put money into hands, that develope a Super Mario RPG 2, and maybe a new Chrono trigger.

 

Yep. The gamepad goes for $150 at retail in Japan. If they had dropped the gamepad from the Wii U, they could have sold it for $200 easily at launch. Imagine how many more systems they would have sold. But noooOOOooo! They had to release an underpowered system at only fifty dollars less than the competition, which was a year away. The Wii U selling for $300 while the PS4/XB1 was $350 was ridiculous.