Soundwave said:
Cerebralbore101 said: 1. Buy Capcom, Atlus, Square Enix, and Kojima Productions. Set them on making exclusive games that hearken back to the NES-SNES glory days. 2. Release the NX in November 2017. Make it just as powerful as the PS4, but at a $249.99 price point. Make Splatoon 2, or Super Mario Galaxy 3 a pack-in launch title. 3. Bring back the Nintendo Seal of Quality. This means, no more shovelware for Nintendo systems. A lot of Wii users got burnt out on all the shovelware, and dropped Nintendo altogether. Changing the Nintendo Seal, back to the Seal of Quality, is a must. 4. Get Steam to work on the NX. This way, big AAA, third party titles wind up playable on the NX, whether the developers intended it or not. If it will play on steam, it will play on NX. In return for this, publish the entire VC library to steam. It's a win-win-win for Nintendo, Steam, and PC gamers.
One final point. The Wii was ancient compared to the 360, and PS3, but it kicked both of their butts. Why? It was a steal at $250 and it had an awesome library early on. 5. Make sure that at least four AAA exclusives get released for the NX every year. Try to space the releases out so that there's always a new game to play. 6. Support the NX for five years, and then release another system. A shorter console cycle will keep Nintendo systems at a competitive power level, and price point.
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PS4 level horsepower for 2017 will be ancient. Sony will just show the PS5 which will be like 10x more powerful and then NX will be in the same position the Wii U is in.
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The PS5 isn't due out until 2020 or later. The PS3 lasted from 2006-2013. That's seven years. The PS4 didn't really get any good games until early 2015. By the time the PS5 is kicking out good games, the NX2 will be a year away.
Also, let's keep in mind that we are starting to reach a cap on rate of returns, when it comes to graphics. A system ten times more powerful than the PS4, would only deliver marginally better graphics. This is because you need to pay artists to make models, and textures. The more detailed the art the more time it takes. The PS5 could be capable of rendering real life, and it wouldn't matter, because the art budget of 99% of all games won't allow the artists to put that much work in.
Don't forget that the SNES was ancient compared to the 3DO. The GB was ancient compared to the Lynx. The NES was ancient compared to the Gensesis from 88 to 91.