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To hell with 3rd party games being multiplat so that "more people can play the game". There's a business side to gaming. And making games exclusive is a part of that. It doesn't "screw over X million fans". It helps make your product better. If Big Macs were at Burger King, Wendy's, and Rally's, would you keep eating at McDonald's?

Nobody complained about games being exclusive during the SNES/Genesis days. Nobody complained about games being exclusive to PS1 and PS2. It wasn't until 360 blew up and made Xbox a competitive brand that people were like "hey, what about us?". But, then, you forgot about the business side of things that allowed Sony and Nintendo to be great gaming companies in the first place, and just fall back on "why make Game Y exclusive? They're missing out on millions of gamers!". And it's a mindset affecting all gamers, now. I, along with others, thought the whole Tomb Raider ordeal was seedy (because of the way they handled announcing it. Claiming exclusivity months after the reveal instead of right then and there to avoid confusion) but, at the end of the day, as a business move, it was smart (releasing same day as Fallout and soon after CoD and Halo, though, was foolish). 

Anyway, exclusives are good for the industry. Screw your entitlement. A console could have 200 million users, but so what if a game is exclusive to the console with 10 million. Deals were made to make that 10 million console more attractive so that IT CAN SELL MORE! Ridiculous, I know. And, vice versa when the console with the high amount of users and gets exclusives despite the competition having a "sizeable" amount of players that the 3rd party would "miss out on". Exclusives help keep momentum going, which, at the end of the day, make the product better and better