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Some games suck. Examples include games such as GTA IV, Metal Gear Solid 4, and Halo. Why?

GTA IV lacked fun, and its driving controls were horrible. I just couldn't stand the camera not being able to decide where it wants to be. I had to control it manually because it wouldn't stay in a comfortable spot by itself, but just when I thought I had found a good spot for it, the game decided to move it somewhere else. It literally killed the game for me, even though it wasn't that bad otherwise. (The shooting sucked though.)

MGS4 wasn't a bad game, but it was a bad Metal Gear. Oh, and the story just sucked.

Halo is boring. I've tried it on several occassions, and each time I've had to stop before the game even properly tstarts. I think I've stopped twice in the second level, and once in the fourth level. It just didn't get fun at any point. There wasn't a single moment I thought the game felt good, and the problem was made worse by too large levels. I had a couple of moments where I thought the AI was competent, but it didn't help make the game feel any better in the grand scale. I honestly have no idea why anyone thinks the game is even decent, unless it gets much, much better very soon after the point at which I stopped playing the game. I guess it just isn't for me.

EDIT: Bethesda's games are also very, very overrated. It's very easy to waste dozens or even hundreds of hours in them, but they're so broken, and I don't mean (just) bugs. They're awfully designed as role-playing games, and they reek of wasted potential. If they were smaller, Bethesda would be just another random developer most gamers couldn't even recognize. It highlights Bethesda's strength though, and that is crafting huge, open worlds.