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spemanig said:
Also, anyone one saying this game is less story focused than XB is flat out wrong. The story is just not as epically paced. It's not a linear adventure story. It's still a heavily story driven game. This has been said before, but it's very similar to an episodic anime, where the affinity missions are what develops the characters and build the world while the main missions are the major events. Calling them filler isn't really accurate, either. I'd say maybe 65%-75% of the affinity missions I completed are important in fully understanding and appreciating the story.

In truth first Xenoblade was epically paced only because of "Engage the Enemy" track. If you put this music in any video (sleeping kitten, for example) it would be epic too.

And to be honest I'm kind of tired of intensity of emotions to the middle of the game:

"I'M GONNA KILL YOU MECHON!"

*10 hour later*

"I'M GONNA KILL YOU MECHON!!"

*30 hours later*

"I'M GONNA KILL YOU MECHON!!!"

Xeno X is more.. discreet. I like it.