spemanig said: Also, anyone one saying this game is less story focused than XB is flat out wrong. The story is just not as epically paced. It's not a linear adventure story. It's still a heavily story driven game. This has been said before, but it's very similar to an episodic anime, where the affinity missions are what develops the characters and build the world while the main missions are the major events. Calling them filler isn't really accurate, either. I'd say maybe 65%-75% of the affinity missions I completed are important in fully understanding and appreciating the story.S |
So far, (I'm about to start Chapter 8) the issue for me is more the pacing, yeah; in the first game there was a steady stream of mysteries and new developments inticing me onwards, but in X hours of progression can pass without any meaningful advancement of the core plot. Major events are spaced far apart. In Chapter 7, for instance, nothing really happened except for finding out the Ganglion knew about the Mims and the countdown.