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Mike321 said:

The popular pick (and mine as well) it is



It is rather interesting how different the two games are from a design standpoint. Asylum is molded in the Metroid/Castlevania style (a large sprawling maze of corridors, enemies, and bosses) while City is crafted from a Zelda design (large open overworld with numerous "dungeons" sprinkled around to explore and fight bosses).

Both are amazing games, but obviously they have their differences.