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Miyamotoo said:

-Zelda OoT is first 3D Zelda and one of the best games ever and that certainly affected sales. Fact.

-Zelda MM also had more "serious graphics" like OoT and was released on same console, sold much worse than OoT and ended up like one of worst selling home console Zelda. Fact.

-TP was launch title on best selling Nintendo console ever and that certainly affected sales. Fact.

-WW wasn't launch title, and sold 4.5m on instal base of 22m. Fact.

All this are facts.

 

Of Course that "serious" graphics are today way more popular, but that doesn't mean that game that looks different and unique and dont have same graphics like every other game will sell worse, on contrary, I think it will sell better. Zelda is same like other Nintendo games but on even more higher level, very unique, different and you dont have nothing similar on market.

And you again totaly ignored what I wrote, today almost all games have "serious graphics" on much stronger hardwares than Nintendos (I am including PC too), it would be impossible for Nintendo to top those "serious graphics" and make something that looks very good and attractive for today standards, but Zelda U art style basically top all non "serious" graphics, looks beautiful, very unique and attractive, and that's what exactly Nintendo wants to achieve with every main 3D Zelda game.

Ocarina being "one of the best games ever" is by definition just an opinion, since "best" is subjective matter.

So you admit that cartoon graphics are less popular. It is therefore bad business and frankly straight-up idiocy to handicap Zelda's appeal with a non-mainstream art style. Gamers don't want "unique". Gamers don't want cartoons.