Miyamotoo said: How exatly all thing that I wrote are too small!? They are huge changes, espacily Mobile games and new unified platform. They already said why there is no voice chat beacuse that their view of whole game, same like rotation of maps, and that certainly isnt big problem beacuse game is great. Today not every game have and needs to have online play, Mario 3D World is great game for local co-op and single player. Mario Party 10 and Amiibo Festival are just filers beacuse of Wii U delays and NX, nothing more nothing less. Terible E3 is also beacuse of NX. I really don't understand how you dont see that things like bad E3, Mario Party 10 and Amiibo Festival are direct sequences because of preparation of good NX launch. Agree about need for diversity, and exatly that why we have game like Bayonetta 2, Fatal Frame, Xenoblade X..and we need more game like this (Metroid is certain for NX), but we definitely don't need Nintendo changing own great IPs (espacily Zelda). If you saying that first HD, true open Zelda with biggest world ever, that looks beautiful, and what seems Zelda that will be one of the best Zelda games ever, very hyped game, that will probably be released on two platforms on which on one will very likely be launch title, will sell only like Wind Waker on GC, you are totally unrealistic. And I will remind you that Zelda WW on GC sold 4.5m. |
Those changes don't show that they recognise their failure to appeal to the mainstream gamer. They still haven't made the changes they really need to make; diversifying their software output, making expected features like voice chat standard, etc.
And they don't need to change Zelda, they just need to return to its most popular form; the Ocarina/Twilight Princess approach, instead of dicking around with unconventional art styles.
And that's the thing, Zelda U is only a "very hyped game" among the Nintendo hardcore. Mainstream gamers don't care about it.