By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I think minecraft is a bit of a special case honestly, because inventory management and crafting are such a natural fit for the gamepad that it was just sort of expected to be there. Combine that with the fact that it is a very late port which is more expensive than on every other platform and you have a fanbase that is justified in asking for additional features imo.

In general though, I think there's no reason for third parties to be churned for not incoorperating the gamepad. Yet I don't think it's quite as black ans white as 'have gamepad features or don't release it' either.
I think it's fair to point out that gamepad use would have been welcome if it's usefulness practically stares you in the face.
After all people also get angry if the ps4 and PC versions of a game are unneccissarily locked to an inferior performance to 'ensure parity' because it wastes the potential of their machine. I feel like omitting obvious gamepad features is similar, in that it is an obvous waste of recurces that were already there.

That said, third parties should not have to shoehorn in some kind of gamepad support just for the sake of it.