curl-6 said:
Switching the auto-attack to manual in TLS is a must to get the most out of it, in my opinion. With its steady flow of new mechanics, I found its combat excellent, better than Xenoblade's actually. The human element is definitely a bit shallower and goofier than Xenoblade though, it has to be said. Ultimately though, I very much enjoyed it, on account of the afore-mentioned combat, strong score, almost action-adventure style pacing, and likeable characters. |
See, I never even knew there was a manual option :P
That makes it more attractive. I would be interested in Nintendo picking up that Cry On project if they could. Especially since that seems to have an adventure game look it would make an amazing project for them to work in tandem with Mistwalker on. And would make a great NX early title.







