| Neodegenerate said: Your banner has 3 of my 5 picks. #1. Bioshock - Atmosphere and story-telling in this game are just top notch. The twist at the end is fun too. Being completely immersed in Rapture was one of my favorite gaming experiences of all time, let alone Gen 7. This game made enough of an impact on me that I have a Big Daddy tattoo on my arm. #2. Mass Effect (the series as a whole) - Mass Effect filled a void that I felt KOTOR left behind when a third game never came. The fact that they made such a massive shift in gameplay from 1 to 2 yet were still able to keep the core of the game feeling the same was a rare feat. #3. Catherine - When I first heard about this game I thought "that sounds like the worst thing ever made." Then I played it, on a whim, and it became one of my favorite Gen 7 games. The puzzle aspect was just complex enough to be challenging without being daunting. The story and animation were great as well. #4. Red Dead Redemption - I HATE the wild west. Hate it. Movies? Screw that. Games? Nope. RDR was suggested by a friend who offered to buy it for me because it was "that good" and he was not wrong. It wasn't enough to change my opinion of the wild west genre, but it was enough to make me forgive it for the quality of the game. #5. Dead Space (just the first one) - I never really bought into Resident Evil or Silent Hill in previous gens. So, Dead Space was my first real introduction to the horror genre of gaming. The weapons were fun and the controls perfect for the environment the game provided. |
I'm afraid I'll have to force you to choose a single entry in the Mass Effect trilogy haha. You can keep the trilogy as your answer, but for numbers sake I need a single game
*edit* my picks:
#1: Call of Duty 4 - If there was any doubt in your mind that the CoD4 formula was not timeless, then I provide proof: the fact that it has been recycled for almost ten years and actually increased in sales. The story was good for a modern FPS (Ghillie mission ftw), but it is the MP aspect that gives this game classic status. If you ignore the tarnish caked on by sequels, you cannot deny how addictingly fun this game's MP was. XP based levelling and unlocks, killstreaks, and a variety of game modes kept you playing for hours on end. Infinity Ward bless.
#2: Mass Effect 2 - A brilliant sci-fi epic that connects you to your crew like no other game (i've seen) before. Generic cover shooting and powers, RPG elements, and some of the greatest presentation and story direction in history. No exaggeration. More than ever you feel as though you are Commander Sheperd, and that you are saving humanity with your newly befriended allies by your side.
#3: Uncharted 2 - Drake's Fortune came first, yet no one really talks about that one when discussing this franchise; 2 and 3 are mentioned far more in discussion. The raw formula in the game didn't change: big-screen feeling, story-based, TPS, platforming, puzzles, action/adventure game with cool set pieces. So why do I consider UC2 the best in the franchise, and also a modern classic? Because it was bigger, cooler, more beautiful, more engaging, smoother... hell it was just 10X better all-around. It was like a playable movie that wasn't boring. Train level = 10/10
#4: Bioshock - This is a game on the list that I believe will be remembered solely for it's setting, or atmosphere if you will. The gameplay was nothing special, and the story would have had a lesser impact if it weren't for its cohesion with the setting of Rapture. Let me tell you though, they pulled off the premise of an underwater city flawlessly. Never before had I felt so in the game; in the setting. 1960s underwater metropolis Rapture is too awesome to forget anytime soon. Not to mention Big Daddys; a modern icon.
#5: Portal 2: "Portal makes the list for cleverly implementing physics based puzzles and witty humor in an accessible manner. Satisfying and funny, it stands out as one of the most unique games of the seventh generation." ReimTime, 2015. I agree with that dude, except I choose Portal 2 because it is a better game. The idea was fully-fleshed out in the second iteration, and the puzzles were even greater. Add a co-op mode both online and offline, then ramp up the humor, and you have yourself a place on my list.








