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Pretty much all rockstar games freeze at some point, eventually. They just didn't work the bugs out of the PS3 version in time.

However, fanboys, you miss the most important argument here:

If the game never freezes on some playstation 3s and freezes a lot on other Playstation 3s, then by definition, some PS3's are inferior/obsolete to other PS3's and therefore could be defined as "faulty" PS3's if they fall within the same SKU model.

Also, being a good developer from a technical standpoint is much less important than being a good developer from a gameplay standpoint. I've seen plenty of technically impressive games that sucked, I've never seen a game so mired in technical problems with great gameplay, that I could say "sucked." Mass Effect, Vampire the Masquerade:Bloodlines, and GTAIV come to mind here.

Nintendo is good at both. So is Kojima. In fact, Japanese companies in general make sure that the technical aspects are well rounded for their games.

However, in the non-obsessive-compulsive cultures of the rest of the world, developers tend to, well, not be so obsessive-compulsive when it comes to every little pop-up or glitch.

GTA is such a massive game that simply by scope you should expect pop-ins, I don't care how powerful your machine is.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.