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spurgeonryan said:
Jon-Erich said:

I'm not changing shit. I'm saying it like it is. I bought Perfect Dark on the first day it was released. I know what I'm talking about. I'm not saying there weren't framerate issues. It just wasn't uncommon for a game like that to not have framerate issues. SOme of the most highly rated N64 games had framerate issues. The N64 hardware was also getting old at the time. That's why people didn't have a problem with it. That's why critics didn't have a problem with it even though it was mentioned in just about every review of the game at the time. Remember Turok 2? It was one of the top N64 games of 1998 and a Christmas present of mine that year. That game also suffered from framerate issues and occassionally froze when it used the N64 expansion pak. Despite all this, these games were still very much playable and performed exceptionally well for the time. 

Now, when looking at Devil's Third, we're looking at something different from Perfect Dark or one of the other top rated N64 games. Those games couldn't avoid the issues they had unless they were running on more powerful hardware. With Devil's Third, it could be better because games like it have been done already on the very same hardware. So it isn't like there's a hardware limitation issue here, or at least if there is, it isn't as severe as some of the later N64 games. Also, Devil's Third comes from the same guy who helped revive the Ninja Gaiden series. so there's a good reason to initially have high expectations. Again, you're looking too much into the numbers themselves. You have to look into the context behind the numbers. You can't just compare two completely different games that have different expectations and suffer from entrely differently problems. 

Finally, as for the Nbomb....um...I don't speak bullshit internet language. I don't know what that means. Call me old fashion but I prefer English.

 

 

 



 

Your a funny internet personality. I like you. It was called an Nbomb in Perfect Dark!

N-Bomb - Perfect Wiki - Wikia

perfectdark.wikia.com/wiki/N-Bomb
The N-Bomb appears in the Pelagic II level, in Joanna Dark's inventory. In G5: Building Reconnaissance, near one of the blocked up doors. In Mr. Blonde's .
As for Perfect Dark being unplayable. So you are saying they should have released a broken game just because back then it was to be expected due to limited technology and power? What if Nintendo pushes Zelda U past its limits and releases the game. A game that freezes every 5 minutes or crashes alltogether. Will you still say this or have a change of heart? Despite being able to speak the English language, I think most of what you are saying is just to cause an argument over nothing.
But yes, interesting internet personality. Thanks for being on this site!

It's been more than a decade since I last played Perfect Dark. Other than some multiplayer matches I played with my brothers, I was pretty much done with that game after beating it once. I had fun but I honestly don't remember a lot of the story anymore. 

But again, Perfect Dark wasn't unplayable or broken. It might feel that way if people who are used to today's shooters went back and played it but still. It suffered from issues that intense action games were known for at the time and the reviews reflected that. As for the freezing I mentioned with Turok 2, it was an issue with the expansion pak. Acclaim blamed the expansion pak while Nintendo blamed Acclaim for poor programming. It honestly wasn't that big of an issue. I remember the game only freezing on me once. Although it was a big enough issue to be mentioned in EGM at some point since unlike today, it was very unusual for a AAA game (a definition that has changed over time) to have those kinds problems even if it were minimal. 

So that being said, the scenario you're describing with Zelda U is completely different. Of course the game would get poor reviews for that. If you can't play the game, how could you give it a decent score? However, with Devil's Third, none of this is relevant since that game was built to run on the hardware with the capabilities of Wii U and came from someone who's been known for making high quality action games. It deserves the reviews it's getting.

Also, you claim that I am here just to start an argument when I'm simply disagreeing with how you're looking at things. So tell me why it makes any sense to compare Devil's Third to something completely different like Animal Crossing Amiibo Festival or Mario Tennis U? Like I said, you can't just look at the numbers alone but you apparently disagree with that.



Check out my art blog: http://jon-erich-art.blogspot.com