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d21lewis said:
Volterra_90 said:

You can't possibly compare Infinite Undiscovery with XCX, please. That's just ridiculous. From a technical point it's miles ahead, and that's a fact. Just compare the scale of the world of those two games. 



 

And you're defending this?!?! Meanwhile I'm here listening to this horrible "I can't hear you, I can't see you" song, running around with a blurry circle as a shadow, seeing characters and objects pop in literally 10 steps ahead of me, and seeing flat textures that would look good on a Dreamcast game. And it's blurry. And I'm supposed to forgive all of this because "I can see really far"?

 

The emperor is naked. I wouldn't be mad if the preview info was honest. Instead, it showed this footage that looked better than anything I remember from last gen. With Devil's Third I KNOW it looks like poop so when my copy comes I won't feel like I've been lied to. This game looks bad and I'm not going to be one of those gamers that just looks the other way.

 

The first one looked bad in Wii but it never hid that fact and I still loved it.  I'll love this one, too.   It's fun. Graphically, we've been had.

I'm not saying the game hasn't got its flaws. There's a lot of pop-in, some textures are messy, and shadows are not dynamic. Yes. But on the contrary we have a seamless world with any loading times, it runs on a very stable 30fps, it's beatifully crafted and massive in scale, the world is the biggest hand-made world ever made, the monsters looks great, and it's on a WiiU, which is not a powerhouse; I don't encounter any bug in my 80 hours, which is a given in a lot of the open world games... I know people tend to overlook the good things when the bad things are obvious, but that's just not an objective analysis of the game, and saying just "it looks bad" it's not a fair analysis. They sacrificed some things for performance, and that's not a bad thing. And even if you say it looks bad to you, comparing it to THAT game is just ridiculous. They're not even in the same league on a technical analysis.