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curl-6 said:

FAST Racing Neo, no contest.

Physically based rendering, (something almost nothing else on the system can boast) 60 frames per second, superb textures, lighting, and shadows, plus goodies like anisotropic filtering and ambient occlusion that a lot of Wii U games forego.

On a technological level, it has no equal on Wii U.

This would all be cool and all... But the sacrifices they had to make to use those graphics features make for one of the worst jaggies fest on the console.

Sometimes, it feels like all they do, they do for boasting sake. Yeah, they managed to use those effects all at once in a single game, but when the picture looks as pixelated as it those in FAST, one has to wonder if it was such a wise decision to go that way, and if it was THAT worth it (to me, nope).