| fatslob-:O said: Hmm, seldom amounts of research papers and blog posts too ... Just what exactly is new or original about their tech that their showing off in games then ? The developer community around Nintendo hardly has anything to hide about "cutting edge" when just about everyone else in the industry are covering every basis as far as real time rendering goes ... |
If that's your metric than basically no one is innovative. Technology is largely itterative.
Their technology is new for the system for which it was custom built, no such solution existed or they didn't use a contemporary one that could be brute forced (largely due to efficiency reasons, likely). They developed a specialized, new engine with their own home-baked solutions to problems. That is original. Is it "new" to the overall world? No, but then by boiling down development/programming to such a base, is to do a great disservice to the work that goes into said, and we'd effectively be left in a world with nothing all that fascinating.
Don't worry, Shin'en won't drive those AAAs and their "innovation" out of business. You needn't worry about giving them a little credit for their work.







