Bofferbrauer said:
After watching both videos, I didn't find Driveclub much more advanced visually. It's most impressive advantage is having much more foliage in the background (if you know how much power they can cost). However, the game couldn't hold a stable 30 fps if it's life depended on it, and the stuttering framerate is noticable througout almost the entire video, sometimes very strongly, too. As a stuttering framerate is an absolute no-go for me in fast-paced games like racers, the visual prowess of Driveclub comes at way too much of a cost for me. If it had been slightly scaled down to Fast Racing Neo-like graphics it could have achieved a playable framerate, but as it stands it's just a slighly playable diashow slightly prettier than FRN. |
driveclub is miles ahead of fast racing neo.
driveclub is a realistic 1080p racer with far draw distances, whereas fast racing neo is a 720p (while some things are rendered at a lower resolution) arcade racer. Driveclub is not "slightly" better than fast racing neo just because driveclub is at 30 fps and FRN is at 60 fps. Those 2 games are part of 2 different sub genres (realistic vs arcade) and typically, the realistic racer is more technically impressive







