The graphics have improved but they still fall within the limitations that most of us came to expect. Between certain games being outright cancelled (Project CARS) and seeing the sacrificies that have to be made in games (640 x 720, zero antialiasing in FRN. Static shadowmaps, pop-in, no collision detection and absence of PBR in XBX) its clear that the hardware is not as powerful as some would love to believe despite all the rhetoric.








