Wyrdness said:
According to whom yourself whose not a developer? The game easily jusitfies it for many other people a game's end product is all that matters, the 360 era had the luxury of premade engines like the one used by Darksiders, for games like Zelda these engines are problematic. |
One doesn't have to be a developer to see that more demanding games have been made in less time. Also, do you know for a fact that Skyward Sword didn't just use the same "premade" engine as Wind Waker and Twilight Princess?