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Wyrdness said:
curl-6 said:

You lost track of the original point; that making a game in 2 years was much easier back in the 5th gen compared to on PS3/360/Wii U.

There is no contradiction; 3 years would be acceptable for a total production cycle, but Skyward Sword's total was 5 years, not 3, and nothing about the finished game justfies that.

According to whom yourself whose not a developer? The game easily jusitfies it for many other people a game's end product is all that matters, the 360 era had the luxury of premade engines like the one used by Darksiders, for games like Zelda these engines are problematic.

One doesn't have to be a developer to see that more demanding games have been made in less time. Also, do you know for a fact that Skyward Sword didn't just use the same "premade" engine as Wind Waker and Twilight Princess?