Wyrdness said:
"Blah Blah Blah Today's standards Blah Blah Blah" well guess what 200 people was massive for development during that era much like how with inflation the value of money changes throughout the years, this point you're parroting comically does nothing to back your stance, you're the one who even brought up Rare and it's backfired on your argument. Having to redo a game can easily take that long in fact you're now contradicting your previous arguments as now 3 years is unacceptable? I think you don't even know you're own argument here or just want to complain about Zelda's development. |
You lost track of the original point; that making a game in 2 years was much easier back in the 5th gen compared to on PS3/360/Wii U.
There is no contradiction; 3 years would be acceptable for a total production cycle, but Skyward Sword's total was 5 years, not 3, and nothing about the finished game justifies that.